Ich verwende CGContextRef
.
UIGraphicsBeginImageContext(self.drawImage.frame.size);
CGContextRef context=UIGraphicsGetCurrentContext();
CGContextSetRGBStrokeColor(context,0.0f,0.0f,0.0f,1.0f);
UIGraphicsEndImageContext();
CGContextRelease(context);
Muss ich CGContextRelease(Context);
im obigen Fall aufrufen?