Als Alternative zu einer benutzerdefinierten TreeCellRenderer
können Sie die UI-Standardwerte für collapsedIcon
y expandedIcon
:
Icon expanded = new TreeIcon(true, Color.red);
Icon collapsed = new TreeIcon(false, Color.blue);
UIManager.put("Tree.collapsedIcon", collapsed);
UIManager.put("Tree.expandedIcon", expanded);
TreeIcon
ist einfach eine Implementierung der Icon
Schnittstelle:
class TreeIcon implements Icon {
private static final int SIZE = 14;
private boolean expanded;
private Color color;
public TreeIcon(boolean expanded, Color color) {
this.expanded = expanded;
this.color = color;
}
//@Override
public void paintIcon(Component c, Graphics g, int x, int y) {
Graphics2D g2d = (Graphics2D) g;
g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
g2d.setPaint(color);
if (expanded) {
g2d.fillOval(x + SIZE / 4, y, SIZE / 2, SIZE);
} else {
g2d.fillOval(x, y + SIZE / 4, SIZE, SIZE / 2);
}
}
//@Override
public int getIconWidth() {
return SIZE;
}
//@Override
public int getIconHeight() {
return SIZE;
}
}