Nur um kleinere Lücken zu füllen, habe ich die gleiche Funktionalität mit der Möglichkeit des asynchronen Zugriffs auf den OutputStream implementiert.
public void RunScript(string script, string arguments, out string errorMessage)
{
errorMessage = string.empty;
using ( Process process = new Process() )
{
process.OutputDataReceived += process_OutputDataReceived;
ProcessStartInfo info = new ProcessStartInfo(script);
info.Arguments = String.Join(" ", arguments);
info.UseShellExecute = false;
info.RedirectStandardError = true;
info.RedirectStandardOutput = true;
info.WindowStyle = ProcessWindowStyle.Hidden;
process.StartInfo = info;
process.EnableRaisingEvents = true;
process.Start();
process.BeginOutputReadLine();
process.WaitForExit();
errorMessage = process.StandardError.ReadToEnd();
}
}
private void process_OutputDataReceived(object sender, DataReceivedEventArgs e)
{
using ( AutoResetEvent errorWaitHandle = new AutoResetEvent(false) )
{
if ( !string.IsNullOrEmpty(e.Data) )
{
// Write the output somewhere
}
}
}