Funktioniert in allen bekannten Browsern (getestet mit BrowserStack). IE6+, Safari 1+, Chrome 1+, Opera, etc. Verwendet DOMContentLoaded
mit Rückgriff auf document.documentElement.doScroll()
y window.onload
.
/*! https://github.com/Kithraya/DOMContentLoaded v1.2.6 | MIT License */
DOMContentLoaded.version = "1.2.6";
function DOMContentLoaded() { "use strict";
var ael = 'addEventListener', rel = 'removeEventListener', aev = 'attachEvent', dev = 'detachEvent';
var alreadyRun = false, // for use in the idempotent function ready()
funcs = arguments;
// old versions of JS return '[object Object]' for null.
function type(obj) { return (obj === null) ? 'null' : Object.prototype.toString.call(obj).slice(8,-1).toLowerCase() }
function microtime() { return + new Date() }
/* document.readyState === 'complete' reports correctly in every browser I have tested, including IE.
But IE6 to 10 don't return the correct readyState values as per the spec:
readyState is sometimes 'interactive', even when the DOM isn't accessible in IE6/7 so checking for the onreadystatechange event like jQuery does is not optimal
readyState is complete at basically the same time as 'window.onload' (they're functionally equivalent, within a few tenths of a second)
Accessing undefined properties of a defined object (document) will not throw an error (in case readyState is undefined).
*/
// Check for IE < 11 via conditional compilation
/// values: 5?: IE5, 5.5?: IE5.5, 5.6/5.7: IE6/7, 5.8: IE8, 9: IE9, 10: IE10, 11*: (IE11 older doc mode), undefined: IE11 / NOT IE
var jscript_version = Number( new Function("/*@cc_on return @_jscript_version; @*\/")() ) || NaN;
// check if the DOM has already loaded
if (document.readyState === 'complete') { ready(null); return; } // here we send null as the readyTime, since we don't know when the DOM became ready.
if (jscript_version < 9) { doIEScrollCheck(); return; } // For IE<9 poll document.documentElement.doScroll(), no further actions are needed.
/*
Chrome, Edge, Firefox, IE9+, Opera 9+, Safari 3.1+, Android Webview, Chrome for Android, Edge Mobile,
Firefox for Android 4+, Opera for Android, iOS Safari, Samsung Internet, etc, support addEventListener
And IE9+ supports 'DOMContentLoaded'
*/
if (document[ael]) {
document[ael]("DOMContentLoaded", ready, false);
window[ael]("load", ready, false); // fallback to the load event in case addEventListener is supported, but not DOMContentLoaded
} else
if (aev in window) { window[aev]('onload', ready);
/* Old Opera has a default of window.attachEvent being falsy, so we use the in operator instead
https://dev.opera.com/blog/window-event-attachevent-detachevent-script-onreadystatechange/
Honestly if somebody is using a browser so outdated AND obscure (like Opera 7 where neither addEventListener
nor "DOMContLoaded" is supported, they deserve to wait for the full page).
I CBA testing whether readyState === 'interactive' is truly interactive in browsers designed in 2003. I just assume it isn't (like in IE6-8).
*/
} else { // fallback to queue window.onload that will always work
addOnload(ready);
}
// This function allows us to preserve any original window.onload handlers (in super old browsers where this is even necessary),
// while keeping the option to chain onloads, and dequeue them.
function addOnload(fn) { var prev = window.onload; // old window.onload, which could be set by this function, or elsewhere
// we add a function queue list to allow for dequeueing
// addOnload.queue is the queue of functions that we will run when when the DOM is ready
if ( type( addOnload.queue ) !== 'array') { addOnload.queue = [];
if ( type(prev) === 'function') { addOnload.queue.push( prev ); } // add the previously defined event handler
}
if (typeof fn === 'function') { addOnload.queue.push(fn) }
window.onload = function() { // iterate through the queued functions
for (var i = 0; i < addOnload.queue.length; i++) { addOnload.queue[i]() }
};
}
// remove a queued window.onload function from the chain (simplified);
function dequeueOnload(fn) { var q = addOnload.queue, i = 0;
// sort through the queued functions in addOnload.queue until we find `fn`
if (type( q ) === 'array') { // if found, remove from the queue
for (; i < q.length; i++) { ;;(fn === q[i]) ? q.splice(i, 1) : 0; } // void( (fn === q[i]) ? q.splice(i, 1) : 0 )
}
}
function ready(ev) { // idempotent event handler function
if (alreadyRun) {return} alreadyRun = true;
// this time is when the DOM has loaded (or if all else fails, when it was actually possible to inference the DOM has loaded via a 'load' event)
// perhaps this should be `null` if we have to inference readyTime via a 'load' event, but this functionality is better.
var readyTime = microtime();
detach(); // detach any event handlers
// run the functions
for (var i=0; i < funcs.length; i++) { var func = funcs[i];
if (type(func) === 'function') {
func.call(document, { 'readyTime': (ev === null ? null : readyTime), 'funcExecuteTime': microtime() }, func);
// jquery calls 'ready' with `this` being set to document, so we'll do the same.
}
}
}
function detach() {
if (document[rel]) {
document[rel]("DOMContentLoaded", ready); window[rel]("load", ready);
} else
if (dev in window) { window[dev]("onload", ready); }
else {
dequeueOnload(ready);
}
}
function doIEScrollCheck() { // for use in IE < 9 only.
if ( window.frameElement ) {
// we're in an <iframe> or similar
// the document.documentElemeent.doScroll technique does not work if we're not at the top-level (parent document)
try { window.attachEvent("onload", ready); } catch (e) { } // attach to onload if were in an <iframe> in IE as there's no way to tell otherwise
return;
}
try {
document.documentElement.doScroll('left'); // when this statement no longer throws, the DOM is accessible in old IE
} catch(error) {
setTimeout(function() {
(document.readyState === 'complete') ? ready() : doIEScrollCheck();
}, 50);
return;
}
ready();
}
}
Verwendung:
<script>
DOMContentLoaded(function(e) { console.log(e) });
</script>
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...und auch definitiv nicht die gleiche Funktionalität.
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Als diese Antwort Staaten, wenn alles, was Sie von jQuery wollen, ist
$(document).ready
können Sie dieses Problem leicht lösen, indem Sie Ihren Code ganz unten auf der Seite ausführen, anstatt oben. HTML5Boilerplate verwendet genau diesen Ansatz.5 Stimmen
Warum nicht einfach den DOMContentLoaded verwenden? Es ist IE9+ caniuse.com/domcontentloaded developer.mozilla.org/de-US/docs/Web/Events/DOMContentLoaded
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Ein Blick lohnt sich: developer.mozilla.org/de-US/docs/Web/API/Document/readyState
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developer.mozilla.org/de-US/docs/Web/API/Document/